How did you guys implement you car classes into your main classes and what kind of methods do you have for them?
We have classes for both the enemy car and player car. Then in the main class you can create instances of them and have them interact. We have move methods and an intersect method to test if the cars are intersecting
We have classes for enemy and player cars that are inheriting methods from an abstract class that creates them all. We have methods that move the enemy cars and see if any of the enemy cars and player cars interact.