Welcome to the CSC Q&A, on our server named in honor of Ada Lovelace. Write great code! Get help and give help!
It is our choices... that show what we truly are, far more than our abilities.

Categories

+9 votes
asked in CSC380Jan2024 by (2k points)

3 Answers

+3 votes

You can use an AnimationPlayer to trigger your AnimatedSprite animations and then use a AnimationTree to control the AnimaitonPlayer. https://www.youtube.com/watch?v=kr651fYjjeo

You can also use individual textures with the AnimationPlayer if you add a short script.

answered by (2.4k points)
–1

I already am using an Animation Player with an Animation Tree, just wondering if I could use an extra Animated Sprite to play a certain animation that doesn't necessarily work right now, so I may honestly just need to fix my code first.

+2 votes

If your question is what I think it is then yes. I use an animation player to move some animated sprites around and use the animated sprite to play animations for those sprites.

answered by (3.8k points)
0 votes

i see why it wouldn't be. you might have be careful in the script file though to not make any conflicts

answered by (2.3k points)
...