Welcome to the CSC Q&A.
Get help and give help!
Write great code!
It is our choices... that show what we truly are, far more than our abilities.


+1 vote

I don't understand how to check the dragon's location. Do I use a getCenter() then getX() or getY()?

asked in CSC201 Spring 2021 by (8 points)

2 Answers

+3 votes

we changed the if statements we already had for determining which way the dragon moves.
if pressedKey == "Left" and (condition for the dragon being too far left)

answered by (8 points)

That was it, thank you!

+3 votes

I used getAnchor on the dragon object to get its center point, and then getx and gety on that. Then, when I check for the keypress, I also used the x and y I found to see if the dragon is at the edge of the window, and keep the dragon from moving if its too close.

answered by (557 points)