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How do I make the gamebuilder actually make a game?

+5 votes
asked Oct 9 in CSC 285 (F17) by Daniel Tenorio (650 points)
Do you mean reading in json files Danny?
Yes, this question is vague.  It's a valuable skill to work on writing good questions that are more likely to get good answers!

3 Answers

+1 vote
That seems like a pretty broad question, and its going to be dependent on the structure of your game engine. Generally though, you want to be able to create and modify different slides/other data types that the game engine uses.
answered Oct 9 by Ryan Philp (1,712 points)
0 votes
Ideally, you want to create your gamebuilder so that you don't have to "hardcode" any of the slides like we've been doing so far. The gamebuilder should be able to create slides for your game that have all the criteria like an image, story text, action choices, etc., as well as any conditions or items you want to add to the actions choices of that slide.

The gamebuilder should be created so that us or the history students can more easily create slides for the game that follow the story line that we're being provided.
answered Oct 9 by Lars Harvey (1,868 points)
0 votes
From a technical point of view, you want to be able to assign the suitable parameter to create a slide and options with effect and condition in it. And then you want to be able to assign that to a story and then serialize that into a json file.

But you probably want to have the ability to load the json too.

The technical is not going to be too tricky caused you have the engine.

However, making it easy to do and understand is a completely different story.
answered Oct 11 by Dat Tran (2,584 points)